With over 10,000 games releasing on Steam annually, standing out without a marketing budget seems impossible—yet indie hits like Vampire Survivors and Dredge proved otherwise. This guide reveals 10 zero-cost marketing strategies that generated 50,000+ wishlists for real indie games, complete with actionable steps and platform-specific tactics.
7-10%
Average wishlist conversion rate to sales
3-5x
More visibility from Steam tags
80%
Of successful indies use TikTok/Reels
Case Study:
"Lethal Company" got 500K wishlists by using tags like "Co-op Horror" + "Funny" together, tapping two audiences.
Free game listings
Reddit exposure
On itch.io/presskit()
6-12 months minimum. Successful indies build 70% of wishlists pre-launch.
TikTok (for under-35 audiences) and Twitter/X (for devs/press) work best. Instagram performs poorly for indies.
Pro Tip:
Create a "Coming Soon" page on Steam immediately—games collecting emails/wishlists for 9+ months before launch earn 3x more than late starters.