How to sell game assets on Unity Store

By Marcs Jun 21, 2025
How to sell game assets on Unity Store

The Unity Asset Store generates over $100 million annually for creators, with top publishers earning $50,000+ per month from 3D models, scripts, and tools. This step-by-step guide covers everything from asset preparation and pricing to marketing and royalty optimization, with insider tips from successful publishers.

Unity Asset Store Statistics 2024

70%

of Unity developers buy assets monthly

30-50%

average publisher royalty rate

5-10x

ROI for top-selling asset packs

Step 1: Choose Your Asset Type

Most Profitable Categories

Asset Type Avg. Price Demand Level Example
Modular 3D Environments $50-$200 ★★★★★ Fantasy Village Pack
Shader Packs $20-$100 ★★★★☆ Stylized Water Shader
Editor Tools $30-$150 ★★★★★ Level Design Helper
UI Kits $15-$80 ★★★☆☆ RPG HUD Bundle

Step 2: Prepare Your Asset for Submission

Technical Requirements

  • Unity version compatibility (LTS recommended)
  • Polycount limits (under 50K tris for mobile assets)
  • File structure (Standardized folders)

Marketing Assets

  • 1280x720px screenshots (3-5 angles)
  • Demo video (30-60 secs)
  • Icon (256x256px PNG)

Step 3: Pricing Strategy

Pricing Guidelines by Asset Type

Small Assets

Single models, scripts

$5-$20

Medium Packs

10-50 items

$25-$75

Premium Bundles

Complete systems

$80-$300

Royalty Rates

  • 30% royalty if using Unity's payment system
  • 50% royalty if handling taxes/payments yourself
  • Additional 5% fee for tax withholding in some countries

Step 4: Submission Process

  • 1 Create Publisher Account ($99 one-time fee)
  • 2 Prepare UnityPackage file with docs
  • 3 Submit via Asset Store Publisher Portal
  • 4 Wait 2-4 weeks for review

Step 5: Marketing Your Asset

On-Platform Optimization

  • Use keywords in title/description
  • Add version update notes
  • Enable "On Sale" badges

External Promotion

  • Post on Unity forums
  • Create YouTube tutorials using your asset
  • Offer limited-time discounts

Top-Selling Asset Examples

Asset Price Estimated Revenue
Obi Fluid (Physics) $65 $2M+
Fantasy Adventure Kit $120 $850K
Dialogue System $45 $1.3M

Avoiding Common Rejection Reasons

  • Incomplete documentation (Include PDF manuals)
  • Copyrighted content (No Nintendo/Disney assets)
  • Poor performance (Test on low-end devices)

FAQs

How often do I get paid?

Unity pays monthly via PayPal/Wire, with a $100 minimum threshold.

Can I sell assets made with other software?

Yes, but they must work in Unity. Blender/Maya assets need Unity-ready formats.

Pro Tip:

Bundle free demo versions with paid assets—developers who try demos are 3x more likely to purchase the full version.